About Language Hub

v0.10.0target hunts + AP arenas + tiered Lightwork

What this is

Language Hub is a frontend-only home for expandable language courses. Turkish Quest is its first English-to-Turkish course, organised by the player’s current energy. Study uses exploratory grammar missions, Lightwork provides short low-pressure practice, and Fun offers passive Turkish exposure through a tap-first creature tournament and a shorter strategy story. It supports practice; it does not guarantee fluency.

Privacy and your data

There is no account or server-side profile. All progress stays in this browser’s localStorage on this device only. This build contains no analytics or advertising scripts. Clearing browser data or changing device will not carry progress over; Settings can export a backup.

What "mastery" means

Mastery is earned through repeated correct practice across multiple sessions and question types. A single lucky answer does not mark a word as mastered. The system uses spaced repetition to schedule review — words you find hard come back sooner; words you know well are reviewed less often.

Vocabulary disclaimer

The vocabulary and mission text are development content. Automated checks catch structural problems, but the complete language set has not received formal qualified review and the vocabulary is not represented as an authoritative frequency ranking. See Sources and Methodology for the exact status.

What is playable

Lightwork contains short games including the viewport-fitting Card Match, three-range Number Rush, three-level Colour Clash and 13-round Command Sprint with arithmetic. Fun is led by Lingo League: a seven-arena, 35-skill creature tournament with a free AP-building strike, visible rival intent and recruitable opponents; Midnight Courier remains as a shorter strategy run. Study spans A0–A1 Café and B202 missions, an A2–B1 opinion mission, and a B2–C2 apartment negotiation, all with target-led object hunts, varied conversations, visual-novel continuity and applied grammar feedback.